WoopsiGfx is a C++ 2D graphics library for the Nintendo DS, derived from Woopsi. It allows developers to create and manipulate bitmaps using a comprehensive set of drawing tools. It includes an extensible font system for drawing text to bitmaps, and features support for packed monochrome and 16-bit fonts out of the box.
WoopsiGfx can be used to draw directly to the DS’ VRAM. This is useful when the DS is in MODE_FB0 or MODE_5_2D.
- Extensible font system that supports compressed proportional and fixed-width fonts (monochrome and 16-bit);
- Animation class with support for variable framerates and standard/pingpong looping;
- Bitmap class for 16-bit bitmap image manipulation;
- Graphics class providing clipped, DMA-accelerated drawing functions;
- Dynamic array container and iterator classes;
- Object-orientated design for easy integration into other C++ software;
- Simple API;
- Unicode strings encoded with UTF-8;
- Compatible with Woopsi font tools.
You can download a demo here:
The source is available as a zip here:
Alternatively, you can pull down the Mercurial sourcecode repository from here: