Two of the three music tracks necessary for Professor Sinister are ready to go. Here are the completed tracks:
“Climb Time” is the in-game tune. “Oh Well” is the game over/high score tune. Both tracks are chiptunes. They’re embedded in the same XM and share instruments. Both also sound significantly less crisp on the GBA’s anemic speaker and crummy sound hardware.
I have a name for the title music, which is the last outstanding track: “Something Sinister”. I don’t have a tune yet though.
I’m thinking of adding a “disable music” option to the game.