A new Nintendo DS game!
This is a little version of the hacking subgame from the original Bioshock game. I started it waaay back in 2010 but got sick of trying to imitate the pipe filling graphics using nothing but Woopsi’s drawing primitives. The completed version uses a spark that travels along a line instead. Much easier to code.
I’d intended to improve on the original by only producing levels that were possible to complete. However, the recursive algorithm I wrote didn’t like the DS (probably a stack overflow issue) so that feature didn’t make the cut.