2007-12-18
A Tiny Font
The debug console now has a tiny font, lovingly assembled pixel by pixel in Photoshop. It might turn out to be too tiny to be legible.
2007-12-18
The debug console now has a tiny font, lovingly assembled pixel by pixel in Photoshop. It might turn out to be too tiny to be legible.
Comments
Jeff on 2007-12-19 at 00:09 said:
Looks nice so far, given its reason for existance.
Steven on 2007-12-19 at 13:06 said:
Or you could go the old sub pixel route, make the debug window have a black background and then use sub pixel ploting to increase the readability of the text.
There’s a nice post about how to do it on gba dev’s forums - http://forum.gbadev.org/viewtopic.php?t=5911
Jeff on 2007-12-20 at 02:51 said:
Certainly making the debug console WHITE rather than GRAY background will make a difference. Sub-pixels strike me as perhaps being a bit overkill, but as an intellectual exercise you might want to do it.