2019-05-31

Chiptune 5

Another chiptune:

I wrote this a while ago as a guitar tune:

I was never very happy with most of the original tune. It has a soaring melody that’s really the middle of a musical idea. It needs a solid buildup that I couldn’t come up with, so I settled for a descending baseline copout. This chiptune version removes the unsuccessful parts and adds new ideas, but it doesn’t solve the original problem. It loops, hence the abrupt cutoff in the MP3 version.

2019-02-04

And Another Chiptune

Another one:

This one came from a little guitar riff (haltingly played on an unplugged 335, which is why it sounds so thin):

I ran out of ideas and ended up making the lead follow the riff, and then made it loop. Excitingly, I found a use for the arpeggio effect.

2019-01-25

Another Chiptune

This is a chiptune I’ve been tinkering with for a while:

I thought this one sounded a bit like GameBoy Castlevania until I listened to that soundtrack again and realized that its composer really knew his stuff. Oh well, I like it anyway.

2018-08-06

Professor Sinister XM Music

On the subject of XM music modules, here’s the Professor Sinister mod:

This has all of the different tracks embedded in it in different blocks. The song index is:

  • 00: Empty block (songs that don’t loop jump here when they end)
  • 01: Climb Time (in-game music);
  • 0B: Pause jingle;
  • 0C: Oh Well (game over music);
  • 14: Something Sinister (title music);
  • 27: Ooops (lost a life music).

You’ll need something like MilkyTracker to play it.